Culminating Activities
Each student will complete a Mosaic Project by herself/himself and a major project as part of a team.
Mosaic Project
- laminated colour sheet
- letter ($0.49 + $1.49)
- legal ($0.69 + $2.29)
- ledger ($0.99 + $2.99)
- validated HTML & CSS (icons linked to direct validation pages)
- project proposal approved in writing
- appropriate references
- impeccable grammar and Canadian spelling
- adherence to word-processing guidelines
Topics
- current hardware and software components (ex: USB, Firewire, data-storage devices, memory, input devices, display units, compilers, word processors, operating systems, utility software)
- past ICT technologies (ex: Telidon, Telex, telegraph, telegram, analogue telephone, early computers, Gopher, WAIS)
- current & future ICT technologies (ex: robotics, telemedicine, pollution control, space exploration, security scanners, GIS, GPS, natural-language translators, Google Earth, World Wide Web, Internet Protocol)
- security & malware (ex: viruses, worms, trojans)
- ICT & international development (ex: mobile micro-outsourcing, mobile micro-financing, One Laptop per Child)
- Women in STEM careers
- other: timesharing, VAX, user interfaces, development of computer types (mainframe, mini, micro, embedded), programming languages, servers, protocols
Major Projects
Common requirements
- agreement on a medium and format
- ex: website, comic, YouTube video, podcast, poster, Topic for Dummies
- all team products looks the same
- all work is computer-generated (submissions must be digital files)
- project proposal approved in writing
- summary, teaser, or advertisement on laminated colour sheet
- appropriate references
- impeccable grammar and Canadian spelling
- adherence to word-processing guidelines
Apps Project
- teams of at least 2 students
- propose a game, utility, or other application (ex: Tic Tac Toe, Concentration, Bingo, binary clock, file analyzer, calculator)
- final product includes code, executable, flowchart, user manual, testing report
- print, sign, and submit Declaration of Authorship
Programming Education Project
- teams of at least 2 students
- prepare an educational resource to teach a programming concept (ex: selection, repetition, arrays, algorithm design, flowcharting, desk checking, reading from/writing to files, graphics, animation)
OS Project
- teams of at least 3 students
- describe 3 or more operating systems (past, present, or future)
- cover types of computers, distribution, cost, interface, capabilities, how common tasks are performed
- each student responsible for one OS
- possible OSs: VM370, DOS, Windows, Mac OS, Unix, Linux, VMS, BSD, mobile (iOS, Android, QNX, Symbian OS)
- both Unix and Linux permitted only for groups greater than 3 students
Computers and Society Projects
For this project, select one of the following.
Education & Careers
- teams of at least 4 students
- goal: describe post-secondary education and career prospects related to computer studies (ex: ICT, animation, health care, research, finance, commerce, space exploration, environmental protection)
- describe VPCI Computer Studies courses:
- prerequisites
- progression
- students’ feedback: why did they take the courses? did courses meet expectations? what skills were acquired? do they hope to follow ICT careers?
- profile a school of local, regional, national, or international standing: what courses and programs are offered? what are requirements for admission? where do graduates work? what do graduates do?
- profile a post-secondary student, employee, entrepreneur, researcher (ex: Help Desk staffer, Future Shop Geek Squad member, programmer/analyst at parent’s/guardian’s workplace, college/university professor)
- collect job postings in newspapers or online job sites and compile descriptions of qualifications and salary ranges for various careers
- produce 60-second podcast or 30-second video advertising school, position, or ICT career
Effects: Pro & Con
- teams of 2 students
- describe key aspects of a particular Information and Communications Technology and the effects on local, regional, national, and/or international society (ex: mobile phones, Short Message Service [texting], the Internet, Local Area Networks, wireless networks, the World Wide Web, e-mail, file sharing, instant messaging, YouTube, Facebook, Twitter)
- equally weighted pro and con
- produce competing 60-second radio or 30-second television advocacy ads
Environment & Health
- teams of 2 students
- computer-use policies that promote environmental stewardship and sustainability (local, regional, national, and international)
- environmental and health issues (local, regional, national, and international) which arise because of Information and Communications Technology
- produce 60-second radio or 30-second television “call to action”
Ethical & Legal Issues
- teams of 2 students
- describe legal or ethical issues related to the use of computing devices (ex: intellectual property, social networks, malware, security & terrorism, cybercrime, cyberwarfare)
- balanced arguments
- produce 60-second radio or 30-second television “call to action”
Home Computers
- teams of 2 students
- assess user’s hardware and software needs
- security, software updates, system maintenance: audit, report, recommend
- edited video of assessment interview & presentation of recommendations
- written assessment and recommendations
Marking scheme
Criteria
- knowledge & understanding
- detail and comprehensiveness of final product including laminated colour sheet
- application
- effective and valid use of HTML and CSS; effective and professional use of selected medium
- communication
- correctness and effectiveness of prose, images, and selected format; submission of required digital files
- thinking
- appropriate references; sophistication of reasoning, argument, recommendations, product, resource, etc.
Rubric
| category | level 1 |
level 2 |
level 3 |
level 4 |
|---|---|---|---|---|
| knowledge & understanding | limited | satisfactory | good | excellent |
| application | limited | satisfactory | good | excellent |
| communication | limited | satisfactory | good | excellent |
| thinking | limited | satisfactory | good | excellent |